A methodical and engaging opinion piece about the lore of the video game Bloodborne.
It’s no longer a secret that what initialled proposed to be a game about Victorian horrors being hunted down, turned into an incredible addition to the Lovecraft mythos halfway. Lovecraft being Lovecraft, this meant the game’s mechanics, concepts and characters all took on an additional meaning without it necessarily being clear what that meaning was.
As in Demon’s Souls and Dark Souls, Bloodborne tells its tale through bits and pieces carelessly thrown out into the world. Redgrave takes the notes, letters, item descriptions and utterances and moulds them into something a bit more cohesive. I wouldn’t say definite; it clearly leaves room for interpretation. But Redgrave’s own interpretation is actually quite beautiful, both in assembling it and its conclusion. Occasionally there are larger leaps of faith, yet they feel acceptable.
Unless From Software itself ever takes the lid off, we might never know exactly what Bloodborne is about. Which is fine as it becomes a game inspired by Lovecraft. But for all those seeking more closure, The Paleblood Hunt comes recommended.