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CX Works Posts

Spellborn: Down the Mountain

Back when I was content lead at Spellborn Works, I created multiple ‘mood pieces’ to reflect upon the universe of “The Chronicles of Spellborn”. These texts were written at a conceptual level, to provide artists and fellow designers with an idea of how the game world behaved on its own. It’s a bit raw and rough around the edges though. Enjoy.

The glow was weakening. Ankhcandles weren’t supposed to do that. Richan Druyk did not know a lot about ankhstones and how they worked, but he did know an ankhcandle made of the stuff wasn’t supposed to lose it glow until after 50 years at least. This one he bought three weeks ago at that stupid merchant with his stupid speech impediment in stupid Pit District. Last time he ever went there.

A tale of blades & Demon’s Souls

Demon’s Souls must’ve been one of the bigger surprises of 2009 for me. The positive exposure it got just about everywhere was intriguing, but even as I slid it into my PS3, I was expecting it to be somewhere between Monster Hunter Freedom UnitePhantasy Star Universe and grinding a diamond to dust. What I got was basically Bushido Blade in RPG-form.

100% Tetris

Tetris and handhelds go hand in hand. After all, it was the original portable brick – the Game Boy – that made it a common household name. So it was quite sobering to discover that the PSP didn’t have a version of Tetris to call its own. Initially I thought it was a weird typo I must’ve misread, but no, until last week there was no Tetris for PSP. Luckily, it has a version now. And boy, does it rock!

The spirit of Batman: Arkham Asylum

It’s actually quite hard to pinpoint exactly what makes Batman: Arkham Asylum so good. That’s not to say that there’s nothing to point at, but rather that there is so much to point at. Instead of reinventing the wheel, it seems developer Rocksteady just copied the original plans for that wheel four times and created a muscle car with it.

The Fearsome Floors of Finstere Flüre

If you’ve ever played Chu-Chu Rocket! then you might have a very slight advantage into getting to grips with Finstere Flüre (or Fearsome Floors in English). In this board game you try to get your group of characters to escape a dungeon, but there’s a monster on the loose who will home in on the nearest hapless escapee for dinner. And it’s this aspect that allows you to somewhat influence where the monster will strike next.

The Metroid tribute: Shadow Complex

“This is not the greatest Metroid in the world. This is just a tribute.”

Shadow Complex for Xbox Live Arcade couldn’t be more of a love-letter to Nintendo’s venerable action-adventure even if it tried. From the moment you are handed the reins, it’s like you’re back in Super Metroid‘s Crateria area descending into a hidden base of unknown technology again. And for the most part, the game manages to keep that vibe strung throughout itself.

WipEout HD AD

I just downright love WipEout HD. Yet, it suffered some serious neglect after other games were released right after its launch last year. Small wonder then, that when the Fury expansion was announced, I used it a springboard to return to its clean utopian anti-gravity racing tracks. There are multiple reasons why I like the game and oddly enough one of them received quite some flak the last couple of days:advertisements.

Wait, hold on, did I just say I liked advertisements in WipEout?

Metroid Prime’s alien progression

Last week a friend of mine started playing Metroid Prime for the first time. While he enjoyed the game immensely, to me it was a bit of revelation to watch him play. I never experienced Metroid Prime as Metroid Prime. I always experienced it as “that game that came after Super Metroid“. As a result I blazed through the game. I never really stopped and thought about things.

Playing Pandemic

What you really need to know: Pandemic is one of the most fun board games I’ve played in quite some time. With that out of the way, let me explain.

Players are part of team of experts frantically trying to stop four viruses from causing a devastating pandemic (how topical). Reading between the lines, that means that Pandemic is a co-operative game. There’s no competition between you and your fellows, just a nagging feeling that even when you put your heads together, things can still go horribly wrong.